![]() Wherever the border renders between black and white is where the value of your Number slider matches the Input socket. This is like having a print statement for your entire render at once, impossible with a console printout.Ĥ) If you want to change your noodle somewhere and see the result just set the OFF-ON socket to 0.ĥ) I rarely need to use this more than described, but I can also tie the Number socket to another noodle point somewhere to get a rendered output of everywhere that one value is larger than the other. The border between the two colors is where the pixel has your Compare value. The render will show a black and/or white coloring. I made a node group called Interrogator you can find on Blendswap.ġ) Temporarily insert a Mix Shader after your final shader output (lower socket) and tie the other Mix Shader input (upper socket) to the Shader output of Interrogator.Ģ) Tie the Display value of Interrogator to the Fac socket on the Mix Shader.Ģ) Set the Interrogator OFF-ON socket to 1.0 to turn it on, which will over-ride your regular shader with a black-and-white shader.ģ) Now just move Interrogator to wherever you want, tie its Input socket to your questionable noodle, and slide the Number socket value around. This node-group for every decimal of input crops that number from the number-strip (image texture inside the group) and then translates it onto its position.ĭue to some rounding artifacts sometimes you might get weird result but its good enough. It will replace your composite with numbers on black background: Image (no need to download its packed in blend): Theoretically one could make some value visualizer from translating and cropping a picture of numbers with some math involved.or something similar.so here you go: No need to scale them.īut you can't see it always, you have to fiddle with the nodes then right-click and check value, can't change node while seeing the output. You will see values less than 0 or more than 1 also. In the Image Editor see the value with right-clicking on the grey rectangle: It's just fun to see the different ways peoples brain approach a problem.Just plug the value directly into compositor output:Ĭheck the Auto Render option in the header to have your composite update. ![]() I made 3 images that fit together as a story. Dan broke the images into separate concepts. What's also interesting is Jack interpreted the prompt to make all in one image. You already know which software (Jack uses Apple Keynote to design these).įor my own drawings I often have to make a lot of details and custom drawings which definitely takes up a lot of time. This "uniform aesthetic" is interesting because there's just less decisions to make. This makes creating them more streamlined. Jack's drawings also have one specific look: Black background with tiny white lines and dots (for the most part). While different drawings work well in different contexts, Jack's drawings definitely looked far more refined and professional than mine and Dan's. Neville’s Tech Stack: iPad, Tatsuya Sketches, Google Presentations.ĭraw out this phrase: “By being deliberate. Jack Butcher, Dan McDermott, Neville Medhora each draw a prompt.ĭan’s Tech Stack: iPad, Adobe Procreate App. We decided to do a fun "Draw-Off" to see what happens! He used to make images for investor pitch decks that were clean and very simple, so he created this aesthetic that is uniquely his. ![]() Jack Butcher is a designer who runs Visualize Value, and also a popular Instagram account Visualize Value that shows his distinctly unique style of images: To see the different ways people "approach" creating an image, we decided to do a fun "Draw-Off" with Jack Butcher:
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